Tony Mullen, Erwin Coumans, "Blender Physical Effects .Bounce, Tumble, and Splash!"
Sybex | ISBN-10: 0470192801 | June 30, 2008 | 400 pages | PDF | 34MB
Sybex | ISBN-10: 0470192801 | June 30, 2008 | 400 pages | PDF | 34MB
Bounce, Tumble, and Splash! is the only book to cover the advanced simulation features of Blender, the premier open source 3D software that is a must-have for your animation toolbox. Expert author Tony Mullen provides you with the real-world know-how to create dynamic, highly realistic images of flames, cloth, hair and other physical phenomena from the world around you. This unique guide will help you push the boundaries of 3D and take your Blender skills to the limit.
You'll discover the very latest Blender physics and dynamics tools, including simulations for soft body, fluid, rigid body, and rag doll dynamics. Hone the skills to create stormy seas, flowing hair, or fiery flames with the sophisticated coverage of advanced Blender features included in this beautiful, full-color guide.
* Set particle parameters, define systems, and discover new Blender particle functionality
* Explore the new cloth simulation, improved tools for soft bodies, and the Demolition Python script
* Style the latest look in hair with strand particles, new styling tools, and new features for hair and fur
* Make a splash with fluid simulations and modifiers
* Use the Blender Game Engine and the Bullet physics library to create rigid body physics simulations
* Build realistic trees and plants with Blender scripts and third-party tools
* Create dynamic hair effects using hair styling and soft body simulation for particles
* Use the improved soft bodies to create jiggling, bouncing objects
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