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Thursday, February 25, 2010

Learn Cocoa on the Mac. By David Mark, Jeff LaMarche, Jack Nutting


Learn Cocoa on the Mac. By David Mark, Jeff LaMarche, Jack Nutting
Apress | February 2010 | ISBN: 1430218592 | 400 pages | PDF | 19.40Mb

The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools?
This book answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great Mac OS X application today. Jack Nutting is your guide through this forest; he’s lived here for years, and he’ll show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why.

What you’ll learn:
* How to actually make your own Cocoa applications—this is much more than just a quick introduction to Cocoa!
* Which classes, of the dozens included in Cocoa, are truly central to Cocoa development
* How to best use MVC architecture concepts in a Cocoa application
* How the various pieces of the Cocoa frameworks fit with each other and into the MVC architecture
* Which parts of Cocoa truly enable “visual programming”, letting you reap the benefits of proven, reusable code libraries that Apple gives you for free
* How to recognize recurring design patterns used throughout Cocoa, and put them to proper use in your own code
* How to approach Cocoa from different programming environments
* How to use the facilities provided in Snow Leopard to create software that distributes itself automatically among all available CPUs, improving the user experience for your users.

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