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Sunday, June 21, 2009

Beginning Illustration and Storyboarding for Games

Beginning Illustration and Storyboarding for Games

Beginning Illustration and Storyboarding for Games

Product Description
Creating enticing game art can mean the difference between getting a game published or rejected. Great game art can also be a very rewarding to the game designer! “Beginning Illustration and Storyboarding for Games” focuses on specific issues surrounding developing concept art for games. It emphasizes artistic development using computer drawing and painting programs such as Corel Painter, Corel Draw, and Corel Photo Paint. This book is ideal for beginning art students who wish to learn the fundamental techniques used in creating concept art for game designs. It covers basic game design elements, storyboards, character designs, game world designs, level layouts, and other key visual elements typically used in game designs. As you work your way through the book, you will learn how to create art as well as how the art is used in a game design document.

The only book to specifically address illustration and storyboarding for games.

Full of illustrations and step-by-step projects.

Offers real-world instruction for game concept art development.

Also touches on basic art skill development.

Comes complete with Q&As, extensice end-of-chapter exercises, projects and a CD to reinforce self-practice and learning.

About the Author
Les Pardew is a video game and entertainment industry veteran with 15 years of industry experience. His work in the industry includes more than 100 video game titles. He currently serves as president of Alpine Studios, which he founded with Ross Wolfley in the fall of 2000. He was the founder of Saffire, one of the industry’s preeminent game developers. He built the company from humble beginnings in his basement to a thriving group of over 120 programmers, artists, musicians, and other creative people. In 1995, Saffire was named by Entrepreneur Magazine as one of America’s hottest new companies and in 1999, it was 32nd on the Utah 100 list. Les started his career in video games in 1987 doing animation for Magic Johnson Fast Break Basketball for the Commodore 64. He went on to create art for dozens of major games including Robin Hood Prince of Thieves, Star Wars, Wrestle Mania, NCAA Basketball, Stanley Cup Hockey, Jack Nicholas Golf, and Where in the World/USA is Carman Sandiego to name a few.

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