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Tuesday, January 27, 2009

Swordmaster. Modeling in 3ds max

Swordmaster. Modeling in 3ds max

Swordmaster. Modeling in 3ds max
3DSMax | PDF | 100 pages | 37.6 Mb


The original character of the Swordmaster was created by Seong-wha Jeong and 3d artist Richard Tilbury, re-create the character in 3dsmax as well as create the textures in Photoshop, in our new precise, step-by-step tutorial for highly polished, low polygon game character with detailed texturing for real-time rendering.

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